BUSINESS SIMULATION GAMES: A MINI LITERATURE REVIEW


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Authors

  • Artun Tomatir Lecturer, Department of Management and Organization, Dokuz Eylul University Bergama Vocational School, Izmir, Turkey, artun.tomatir@deu.edu.tr ORCID: 0000-0001-5753-3148

DOI:

https://doi.org/10.51293/socrates.93

Keywords:

Business simulation games, Logistics education, Theory, Practice, Experiential learning

Abstract

Despite the high time cost, many researchers are said to have developed business simulation games. In different decades, an abstraction like the traditional method related to simulation games was repeated. The aim of this study is to reveal the reasons that pushed researchers to develop simulation games to solve the problems despite the high cost. For the literature review, the questions suggested by Herdman, the methods suggested by Rawley and Slack have been used. Among the reasons, why business simulation games developed, a distinction between theory and practice, the difficulty of teaching and learning things, making lectures fun, and upskilling have been found. It has been concluded that researchers are trying to solve similar problems by developing business simulation games. This study proposes new research to improve education on the difference between theory and practice and the use of simulations for integration into the education system.

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Published

2021-08-10

How to Cite

Tomatir, A. (2021). BUSINESS SIMULATION GAMES: A MINI LITERATURE REVIEW. Socrates Journal of Interdisciplinary Social Studies, 10, 167–175. https://doi.org/10.51293/socrates.93

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Articles